Gold sprite variants in Fortnite
The Gold variant of a Fortnite sprite keeps the sprite's passive ability and adds: Grants bonus XP from eliminations; costs more Sprite Dust to summon. 20 sprites have a Gold variant, 20 of them obtainable now.
What does the Gold variant do?
A Gold sprite keeps its base passive ability and adds grants bonus xp from eliminations; costs more sprite dust to summon. That bonus is the same whichever sprite carries it — what changes is the underlying ability, listed per sprite below.
Every sprite with a Gold variant
| Sprite | Passive ability | Gold bonus | Resummon cost | Availability |
|---|---|---|---|---|
| Sprint faster, jump higher while sprinting, and take zero fall damage | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Grants a Shock Rock charge after dealing enough damage (175 damage trigger → 75 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Leap into the air and deploy the Bat Cape to glide; find rare sprites in chests more often | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | Available | |
| Boosts your maximum Health and Shield (+5 → +25 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | Available | |
| Siphons health and shields on eliminations (5 → 25 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Grants a random item each level; legendary loot at max level | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | Available | |
| Emoting or jamming replenishes your shields (1/tick → 5/tick at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Chance for extra rare items from chests (+10% → +30% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Releases a fiery burst once you deal enough damage (175 damage trigger → 75 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Increases swim speed (+25% → +200% at max level); brief movement boost when hit (+10% → +50%) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Cloaks you on reload for 2–4 seconds; only spawns at night | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Anyone who attacks you gets marked (3s → 5s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | Available | |
| Your pickaxe deals more damage (+25% → +125% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Chance of a weapon upgrade when you open an ammo box (5% → 20% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | Available | |
| Marks nearby rare sprite variants and the enemies carrying them (40m → 80m at max level); reveals your own location too | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Chance of infinite ammo | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | Available | |
| Makes enemy footsteps visible to your whole squad (10s → 30s trails at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | Available | |
| Triggers Overdrive when you mantle, hurdle, or wall-scramble (6s → 10s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Replenishes shields for you and nearby squadmates while in water (1/tick → 5/tick at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Spawns a Shield Bubble Jr. when you use a healing item on yourself (6s → 10s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | Available |
Which Gold variants are you missing?
Quackadex tracks every variant you own and works out what is left, without counting variants nobody can get yet. Open the tracker — free, no download.