Gold sprite variants in Fortnite
The Gold variant of a Fortnite sprite keeps the sprite's passive ability and adds: Grants bonus XP from eliminations; costs more Sprite Dust to summon. 41 sprites have a Gold variant, 20 of them obtainable now.
What does the Gold variant do?
A Gold sprite keeps its base passive ability and adds grants bonus xp from eliminations; costs more sprite dust to summon. That bonus is the same whichever sprite carries it — what changes is the underlying ability, listed per sprite below.
Every sprite with a Gold variant
| Sprite | Passive ability | Gold bonus | Resummon cost | Availability |
|---|---|---|---|---|
| Guarantees an 8-Bit Shotgun in the first Chest you open each match, plus a score multiplier for it (UNVERIFIED — exact multiplier not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Upgrades a random item in your inventory per level (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Sprint faster, jump higher while sprinting, and take zero fall damage | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Grants a Shock Rock charge after dealing enough damage (175 damage trigger → 75 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Leap into the air and deploy the Bat Cape to glide; find rare sprites in chests more often | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | No longer obtainable | |
| Opening a Chest has a chance to spawn a slice of Birthday Cake that restores Health and Shield, with the chance rising as the Sprite levels up; at max level eliminations can spawn cake too (UNVERIFIED — pre-release datamine, not yet seen in-game) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Taking damage cloaks you for a short time, with the cloak lasting longer as the Sprite levels up (UNVERIFIED — pre-release datamine, not yet seen in-game) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Boosts your maximum Health and Shield (+5 → +25 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | No longer obtainable | |
| Spawns a Bush on you after a delay; at max level, also spawns one after an elimination (UNVERIFIED — exact timing not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Jumping triggers a whirlwind spin that damages and knocks back nearby enemies, with damage rising and the cooldown shortening as the Sprite levels up (UNVERIFIED — pre-release datamine, not yet seen in-game) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Siphons health and shields on eliminations (5 → 25 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Grants a random item each level; legendary loot at max level | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | No longer obtainable | |
| Emoting or jamming replenishes your shields (1/tick → 5/tick at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Chance for extra rare items from chests (+10% → +30% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Releases a fiery burst once you deal enough damage (175 damage trigger → 75 at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Increases swim speed (+25% → +200% at max level); brief movement boost when hit (+10% → +50%) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Cloaks you on reload for 2–4 seconds; only spawns at night | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Anyone who attacks you gets marked (3s → 5s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | No longer obtainable | |
| Grants a double jump while airborne (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Recovers Health or Shield after taking damage, on a delay (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Improves your accuracy while airborne (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Your pickaxe deals more damage (+25% → +125% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Grants a random item per level; only levels up from consumables that restore Health or Shield (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Chance of a weapon upgrade when you open an ammo box (5% → 20% at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | No longer obtainable | |
| Slip and slide around with reduced friction while Sliding | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Not yet available | |
| Healing items are more effective, with the bonus rising as the Sprite levels up (UNVERIFIED — pre-release datamine, not yet seen in-game) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Activates Overdrive after you eat or drink a consumable; Overdrive lasts longer with each level | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Grants Overshield, with the amount increasing as the Sprite levels up | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | Available | |
| Marks nearby rare sprite variants and the enemies carrying them (40m → 80m at max level); reveals your own location too | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Jump again shortly after landing to trigger a Super Jump while a charge is available; charges regenerate over time, faster as the Sprite levels up (UNVERIFIED — pre-release datamine, not yet seen in-game) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Chance of infinite ammo | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | No longer obtainable | |
| Makes enemy footsteps visible to your whole squad (10s → 30s trails at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 7,000 Sprite Dust (estimated) | No longer obtainable | |
| Automatically reloads your equipped and holstered weapons over time (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Increases your sprinting speed and grants a Spin Dash-style burst of forward movement (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Ability not confirmed — this Sprite's name and identity are unverified (UNVERIFIED — flagged for owner review) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Triggers Overdrive when you mantle, hurdle, or wall-scramble (6s → 10s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | No longer obtainable | |
| Lets you hover in the air (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Grants extra Crown Wins after a Victory Royale; only levels up by winning matches (UNVERIFIED — exact scaling not sourced) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Replenishes shields for you and nearby squadmates while in water (1/tick → 5/tick at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 2,700 Sprite Dust | No longer obtainable | |
| Periodically marks nearby enemies; detection radius increases with each level | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 4,500 Sprite Dust (estimated) | Available | |
| Spawns a Shield Bubble Jr. when you use a healing item on yourself (6s → 10s at max level) | Grants bonus XP from eliminations; costs more Sprite Dust to summon | 10,000 Sprite Dust | No longer obtainable |
Which Gold variants are you missing?
Quackadex tracks every variant you own and works out what is left, without counting variants nobody can get yet. Open the tracker — free, no download.
Other variants
Normal · Bounty Hunter · Cheatmaster · Loot Hacker · Galaxy · Gummy · Holofoil · Gem · Cube · Quack