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Normal sprite variants in Fortnite

The Normal variant of a Fortnite sprite keeps the sprite's passive ability and adds: Base ability only — no extra bonus. 41 sprites have a Normal variant, 16 of them obtainable now.

What does the Normal variant do?

A Normal sprite keeps its base passive ability and adds base ability only — no extra bonus. That bonus is the same whichever sprite carries it — what changes is the underlying ability, listed per sprite below.

Every sprite with a Normal variant

SpritePassive abilityNormal bonusResummon costAvailability
8-Bit Blaster Guarantees an 8-Bit Shotgun in the first Chest you open each match, plus a score multiplier for it (UNVERIFIED — exact multiplier not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Adventurer Upgrades a random item in your inventory per level (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Air Sprint faster, jump higher while sprinting, and take zero fall damage Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
Aura Grants a Shock Rock charge after dealing enough damage (175 damage trigger → 75 at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Batman Leap into the air and deploy the Bat Cape to glide; find rare sprites in chests more often Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Boss Boosts your maximum Health and Shield (+5 → +25 at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) No longer obtainable
Burnt Peanut On eliminations, a chance for extra loot (20% → 60% at max level, with a shot at mythic loot once maxed) Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Bushranger Spawns a Bush on you after a delay; at max level, also spawns one after an elimination (UNVERIFIED — exact timing not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Demon Siphons health and shields on eliminations (5 → 25 at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Dream Grants a random item each level; legendary loot at max level Base ability only — no extra bonus 600 Sprite Dust (estimated) No longer obtainable
Duck Emoting or jamming replenishes your shields (1/tick → 5/tick at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Earth Chance for extra rare items from chests (+10% → +30% at max level) Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
Fire Releases a fiery burst once you deal enough damage (175 damage trigger → 75 at max level) Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
Fishy Increases swim speed (+25% → +200% at max level); brief movement boost when hit (+10% → +50%) Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
Ghost Cloaks you on reload for 2–4 seconds; only spawns at night Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Grim Anyone who attacks you gets marked (3s → 5s at max level) Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Ironmouse Triggers a healing phase when your health drops low, granting Cloak and low gravity while it recovers you (up to 100 HP at max level) Base ability only — no extra bonus 6,750 Sprite Dust No longer obtainable
Jazz Jackrabbit Grants a double jump while airborne (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
John Wick Reveals nearby enemies for 3–5 seconds after you knock or eliminate a player Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Jonesy Recovers Health or Shield after taking damage, on a delay (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Killswitch Improves your accuracy while airborne (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
King Your pickaxe deals more damage (+25% → +125% at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Klombo Grants a random item per level; only levels up from consumables that restore Health or Shield (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Llama Chance of a weapon upgrade when you open an ammo box (5% → 20% at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) No longer obtainable
Mega Man Slip and slide around with reduced friction while Sliding Base ability only — no extra bonus 100 Sprite Dust Available
Onigiri Activates Overdrive after you eat or drink a consumable; Overdrive lasts longer with each level Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Overshield Grants Overshield, with the amount increasing as the Sprite levels up Base ability only — no extra bonus 100 Sprite Dust Available
Peely Marks nearby rare sprite variants and the enemies carrying them (40m → 80m at max level); reveals your own location too Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
Pollo After an elimination, you and your squad regenerate shields (6s → 10s at max level) Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Punk Chance of infinite ammo Base ability only — no extra bonus 600 Sprite Dust (estimated) No longer obtainable
Seven Makes enemy footsteps visible to your whole squad (10s → 30s trails at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) No longer obtainable
Shadow Automatically reloads your equipped and holstered weapons over time (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Sonic Increases your sprinting speed and grants a Spin Dash-style burst of forward movement (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Storm Scout Ability not confirmed — this Sprite's name and identity are unverified (UNVERIFIED — flagged for owner review) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Striker Triggers Overdrive when you mantle, hurdle, or wall-scramble (6s → 10s at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) No longer obtainable
Tails Lets you hover in the air (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Victory Crown Grants extra Crown Wins after a Victory Royale; only levels up by winning matches (UNVERIFIED — exact scaling not sourced) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Vini Jr. Sprint to unlock a slidekick that damages enemies and boosts fire rate and reload speed (40 damage, +10% at base → 60 damage, +50% at max level) Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable
Water Replenishes shields for you and nearby squadmates while in water (1/tick → 5/tick at max level) Base ability only — no extra bonus 100 Sprite Dust No longer obtainable
X-Ray Periodically marks nearby enemies; detection radius increases with each level Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Zero Point Spawns a Shield Bubble Jr. when you use a healing item on yourself (6s → 10s at max level) Base ability only — no extra bonus 1,000 Sprite Dust No longer obtainable

Which Normal variants are you missing?

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Other variants

Cheatmaster · Gold · Loot Hacker · Galaxy · Gummy · Holofoil · Gem · Cube · Quack