Quackadex

Normal sprite variants in Fortnite

The Normal variant of a Fortnite sprite keeps the sprite's passive ability and adds: Base ability only — no extra bonus. 25 sprites have a Normal variant, 24 of them obtainable now.

What does the Normal variant do?

A Normal sprite keeps its base passive ability and adds base ability only — no extra bonus. That bonus is the same whichever sprite carries it — what changes is the underlying ability, listed per sprite below.

Every sprite with a Normal variant

SpritePassive abilityNormal bonusResummon costAvailability
Air Sprint faster, jump higher while sprinting, and take zero fall damage Base ability only — no extra bonus 100 Sprite Dust Available
Aura Grants a Shock Rock charge after dealing enough damage (175 damage trigger → 75 at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Batman Leap into the air and deploy the Bat Cape to glide; find rare sprites in chests more often Base ability only — no extra bonus 1,000 Sprite Dust Available
Boss Boosts your maximum Health and Shield (+5 → +25 at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) Available
Burnt Peanut On eliminations, a chance for extra loot (20% → 60% at max level, with a shot at mythic loot once maxed) Base ability only — no extra bonus 1,000 Sprite Dust Available
Demon Siphons health and shields on eliminations (5 → 25 at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Dream Grants a random item each level; legendary loot at max level Base ability only — no extra bonus 600 Sprite Dust (estimated) Available
Duck Emoting or jamming replenishes your shields (1/tick → 5/tick at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Earth Chance for extra rare items from chests (+10% → +30% at max level) Base ability only — no extra bonus 100 Sprite Dust Available
Fire Releases a fiery burst once you deal enough damage (175 damage trigger → 75 at max level) Base ability only — no extra bonus 100 Sprite Dust Available
Fishy Increases swim speed (+25% → +200% at max level); brief movement boost when hit (+10% → +50%) Base ability only — no extra bonus 100 Sprite Dust Available
Ghost Cloaks you on reload for 2–4 seconds; only spawns at night Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Grim Anyone who attacks you gets marked (3s → 5s at max level) Base ability only — no extra bonus 1,000 Sprite Dust Available
Ironmouse Triggers a healing phase when your health drops low, granting Cloak and low gravity while it recovers you (up to 100 HP at max level) Base ability only — no extra bonus 1,000 Sprite Dust Not yet available
John Wick Reveals nearby enemies for 3–5 seconds after you knock or eliminate a player Base ability only — no extra bonus 1,000 Sprite Dust Available
King Your pickaxe deals more damage (+25% → +125% at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Llama Chance of a weapon upgrade when you open an ammo box (5% → 20% at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) Available
Peely Marks nearby rare sprite variants and the enemies carrying them (40m → 80m at max level); reveals your own location too Base ability only — no extra bonus 100 Sprite Dust Available
Pollo After an elimination, you and your squad regenerate shields (6s → 10s at max level) Base ability only — no extra bonus 1,000 Sprite Dust Available
Punk Chance of infinite ammo Base ability only — no extra bonus 600 Sprite Dust (estimated) Available
Seven Makes enemy footsteps visible to your whole squad (10s → 30s trails at max level) Base ability only — no extra bonus 600 Sprite Dust (estimated) Available
Striker Triggers Overdrive when you mantle, hurdle, or wall-scramble (6s → 10s at max level) Base ability only — no extra bonus 300 Sprite Dust (estimated) Available
Vini Jr. Sprint to unlock a slidekick that damages enemies and boosts fire rate and reload speed (40 damage, +10% at base → 60 damage, +50% at max level) Base ability only — no extra bonus 1,000 Sprite Dust Available
Water Replenishes shields for you and nearby squadmates while in water (1/tick → 5/tick at max level) Base ability only — no extra bonus 100 Sprite Dust Available
Zero Point Spawns a Shield Bubble Jr. when you use a healing item on yourself (6s → 10s at max level) Base ability only — no extra bonus 1,000 Sprite Dust Available

Which Normal variants are you missing?

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Other variants

Galaxy · Gold · Gummy · Holofoil · Gem · Cube · Quack